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How to draw by scott robertson
How to draw by scott robertson






how to draw by scott robertson

Thomas Bertling has an extensive background as a successful industrial designer and engineer, with a varied array of clients such as Disney, Samsung, and Whole Foods, and a diverse portfolio of completed products on the market, from state-of-the-art medical innovations to combat-ready military vehicles. Some of his clients include the BMW subsidiary Design-works/USA, Bell Sports, Giro, Mattel Toys, Spin Master Toys, Patagonia, the feature film Minority Report, Nike, Rockstar Games, Sony Online Entertainment, Sony Computer Entertainment of America, Buena Vista Games, THQ, and Fiat to name just a few. In addition to teaching, Scott has worked on a wide variety of projects ranging from vehicle and alien designs for the Hot Wheels animated series Battle Force Five, to theme park attractions such as the Men in Black ride in Orlando, Florida for Universal Studios. He frequently lectures around the world for various corporations, colleges, and through his own workshop brand, SRW. For several years, Scott chaired the Entertainment Design department at Art Center College of Design.

how to draw by scott robertson how to draw by scott robertson

In addition to books, he has co-produced over 40 educational DVDs with The Gnomon Workshop, of which nine feature his own lectures. He has authored or co-authored 11 books on design and concept art. Scott Robertson has almost two decades of experience teaching how to design, draw, and render at the highest college level. This book is indispensable for anyone who wants to learn, or teaches others, how to draw. With a combined 26 years of teaching experience, Scott Robertson and Thomas Bertling bring you the lessons and techniques they have used to help thousands of their students become professional artists and designers. The research and design processes used to generate visual concepts are demonstrated, making it much easier for you to draw things never-before-seen!īest of all, more than 25 pages can be scanned via a smartphone or tablet using the new Design Studio Press app, which link to video tutorials for that section of the book! You will learn how to draw any object or environment from your imagination, starting with the most basic perspective drawing skills.Įarly chapters explain how to draw accurate perspective grids and ellipses that in later chapters provide the foundation for more complex forms. It is useful to the novice, the student and the professional. How to Draw is for artists, architects and designers.








How to draw by scott robertson